Enchanting: Difference between revisions

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<span style="color:red">'''This page is currently under construction'''</span>
== Introduction ==
== Introduction ==


[[File:Equipment Tiers Example.gif|frame|right|An example of the three available tiers.]]
[[File:Equipment Tiers Example.gif|frame|right|An example of the three available tiers.]]


Enchanting is a way for players to upgrade their [[equipment]] item tiers for additional bonuses. There are three tiers for equipment: {{Equipment Tier|1}} '''Ordinary''', {{Equipment Tier|2}} '''Epic''' and {{Equipment Tier|3}} '''Legendary'''.
Enchanting is a way for players to upgrade their [[equipment]] item and tiers for new attributes. There are three tiers for equipment: {{Equipment Tier|1}} '''Ordinary''', {{Equipment Tier|2}} '''Epic''' and {{Equipment Tier|3}} '''Legendary'''.


You can use an {{Inline Item|Anvil}} in the poor quarters of [[Ellaria]] to enchant your items.
You can use an {{Inline Item|Anvil}} in the poor quarters of [[Ellaria]] to enchant your items.
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== The Basics ==
== The Basics ==


To enchant an item, players must kill the daily boss [[Balmor]] in [[Ellaria]] to gather ores. These ores will be used for enchanting. Each kill will give you one ore. To enchant an ordinary item, one ore and xxx is needed. To enchant an Epic item 3 ores and xxx is needed. To enchant a Legendary item 5 ores and xxx is needed. The stats on the items are randomly generated and may vary every time you enchant an item. You can choose to either keep the current item or enchant it with the new stats.
To enchant an item, players must kill the daily boss [[Mighty Balmor]] in [[Ellaria]] to gather [[Zezenium]] ores. Each kill will give you one ore. The stats on the items are randomly generated and may vary every time you enchant an item. You can choose to either keep the current item or enchant it with the new stats.
<center>
{| class="wikitable"
|+ Enchanting Cost
|-
! Item
! style="text-align: center"| {{Equipment Tier|1}}
! style="text-align: center"| {{Equipment Tier|2}}
! style="text-align: center"| {{Equipment Tier|3}}
|-
| {{Inline Item|Zezenium|Format=gif}} || <center>1</center> || <center>3</center> || <center>5</center>
|-
| {{Inline Item|Noble Zezenian coin}} || <center>1</center> || <center>1</center> || <center>1</center>
|}


For ordinary items there is a '''1/50''' chance to roll an epic tier item and a '''1/100''' chance to roll a legendary item. To roll a legendary from an epic item has a '''1/xx''' chance.
{| class="wikitable" style="text-align: center"
|+ Tier Chance
|-
! Tier
! Probability
! %
|-
| {{Equipment Tier|2}} || 5/30 || 16.66%
|-
| {{Equipment Tier|3}} || 2/30 || 6.66%
|}
</center>


== Rolled Attributes ==
== Rolled Attributes ==

Latest revision as of 16:36, 29 March 2024

Introduction

An example of the three available tiers.

Enchanting is a way for players to upgrade their equipment item and tiers for new attributes. There are three tiers for equipment: title=Ordinary Ordinary, title=Epic Epic and title=Legendary Legendary.

You can use an Anvil in the poor quarters of Ellaria to enchant your items.

The Basics

To enchant an item, players must kill the daily boss Mighty Balmor in Ellaria to gather Zezenium ores. Each kill will give you one ore. The stats on the items are randomly generated and may vary every time you enchant an item. You can choose to either keep the current item or enchant it with the new stats.

Enchanting Cost
Item title=Ordinary title=Epic title=Legendary
Zezenium
1
3
5
Noble Zezenian coin
1
1
1
Tier Chance
Tier Probability %
title=Epic 5/30 16.66%
title=Legendary 2/30 6.66%

Rolled Attributes

Item Magic Level Melee Distance Defending Magic Resist Physical Resist Critical Boost % Health Steal Mana Steal Speed Boost Dodge % Areal Arrow %
Melee & Wands
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
-
Distance Weapons
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
title=Legendary
10-15 %

title=Epic
0 %

title=Ordinary
0 %
Shields
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
-
-
-
-
-
Spellbooks
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
-
-
-
-
-
Rings
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
-
Amulets
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
-
Helmets
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Armors
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Gauntlets
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Legs
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Boots
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
9-12 %

title=Epic
6-8 %

title=Ordinary
1-5 %
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Bracers
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
title=Legendary
9-12 %

title=Epic
6-8 %

title=Ordinary
1-5 %
-
-