Ranger: Difference between revisions
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{{Class Info | |||
|Name=Ranger | |||
|Image=Noble Zezenian bow.png | |||
|Health=15 | |||
|Mana=5 | |||
|Skills=[[Distance]] | |||
|Subclasses=[[Marksman (subclass)|Marksman]] & [[Rogue (subclass)|Rogue]] | |||
}} | |||
Rangers are proficient in [[distance]] fighting with bows, javelins & other distance weapons. Rangers are mediocre at best with magic spells, and are very easily damaged in melee battle. Rangers get +15 max health and +5 max mana per level. Somewhat harder to play than a warrior, but still fairly profitable, and efficient in PVP. | Rangers are proficient in [[distance]] fighting with bows, javelins & other distance weapons. Rangers are mediocre at best with magic spells, and are very easily damaged in melee battle. Rangers get +15 max health and +5 max mana per level. Somewhat harder to play than a warrior, but still fairly profitable, and efficient in PVP. | ||
== Strengths & Weaknesses == | |||
== Tips == | |||
== Subclasses == | == Subclasses == |
Revision as of 18:00, 13 May 2021
Ranger | |
---|---|
Main skills | Distance |
Health per level | 15 |
Mana per level | 5 |
Subclasses | Marksman & Rogue |
Rangers are proficient in distance fighting with bows, javelins & other distance weapons. Rangers are mediocre at best with magic spells, and are very easily damaged in melee battle. Rangers get +15 max health and +5 max mana per level. Somewhat harder to play than a warrior, but still fairly profitable, and efficient in PVP.
Strengths & Weaknesses
Tips
Subclasses
- Marksman: a PvE focused subclass with damage and speed boosting spells.
- Rogue: utilize spells like Evasion and Dead Silence for PvP superiority.