Enchanting: Difference between revisions

From Zezenia Online Wiki
WIP
WIP
Line 1: Line 1:
<span style="color:red">'''This page is currently under construction'''</span>
== Introduction ==
== Introduction ==


[[File:Equipment Tiers Example.gif|frame|right|An example of the three available tiers.]]
[[File:Equipment Tiers Example.gif|frame|right|An example of the three available tiers.]]


Enchanting is a way for players to upgrade their [[equipment]] item tiers for additional bonuses. There are three different tiers for equipment: '''Ordinary''', '''Epic''' and '''Legendary'''.
Enchanting is a way for players to upgrade their [[equipment]] item tiers for additional bonuses. There are three tiers for equipment: {{Equipment Tier|1}} '''Ordinary''', {{Equipment Tier|2}} '''Epic''' and {{Equipment Tier|3}} '''Legendary'''.


You can use an {{Inline Item|Anvil}} in the poor quarters of [[Ellaria]] to enchant your items.
You can use an {{Inline Item|Anvil}} in the poor quarters of [[Ellaria]] to enchant your items.
Line 24: Line 26:
For ordinary items there is a '''1/50''' chance to roll an epic tier item and a '''1/100''' chance to roll a legendary item. To roll a legendary from an epic item has a '''1/xx''' chance.
For ordinary items there is a '''1/50''' chance to roll an epic tier item and a '''1/100''' chance to roll a legendary item. To roll a legendary from an epic item has a '''1/xx''' chance.


== Rollable bonuses for epic items ==
== Attributes ==
 
<center>
<center>
{| class="wikitable" style="word-break:
{| class="wikitable" style="word-break:
Line 54: Line 57:
| '''Bracers''' || {{Enchanting ML}} || {{Enchanting Melee}} || {{Enchanting Distance}} || <center>-</center> || <center>-</center> || <center>-</center> || {{Enchanting Critical}} || <center>-</center> || <center>-</center> || {{Enchanting Speed Boost}} || <center>-</center> || <center>-</center>
| '''Bracers''' || {{Enchanting ML}} || {{Enchanting Melee}} || {{Enchanting Distance}} || <center>-</center> || <center>-</center> || <center>-</center> || {{Enchanting Critical}} || <center>-</center> || <center>-</center> || {{Enchanting Speed Boost}} || <center>-</center> || <center>-</center>
|}</center>
|}</center>
== Rollable bonuses for legendary items ==
{| class="wikitable"
|+ Caption text
|-
! Item !! ML !! Melee !! Distance !! Defending !! MR !! Physical Resist !! Crit rate % !! Crit Damage Boost % !! Health Steal !! Mana Steal !! Speed Boost !! Dodge %
|-
| '''Melee Weapon''' || <center>-</center> || <center>-</center> || <center>-</center> || <center>5-6</center> || <center>-</center> || <center>-</center> || <center>4-5</center> || <center>9-12</center> || <center>4-5</center> || <center>15</center> || <center>-</center> || <center>-</center>
|-
| '''Distance Weapon''' || Example || Example || Example || Example || Example || Example
|-
| '''Shield''' || Example || Example || Example || Example || Example || Example
|-
| '''Spellbook''' || Example || Example || Example || Example || Example || Example
|-
| '''Rings''' || Example || Example || Example || Example || Example || Example
|-
| '''Amulets''' || Example || Example || Example || Example || Example || Example
|-
| '''Helmets''' || Example || Example || Example || Example || Example || Example
|}
<span style="color:red">'''This page is currently under construction'''</span>

Revision as of 05:21, 25 September 2023

This page is currently under construction

Introduction

An example of the three available tiers.

Enchanting is a way for players to upgrade their equipment item tiers for additional bonuses. There are three tiers for equipment: title=Ordinary Ordinary, title=Epic Epic and title=Legendary Legendary.

You can use an Anvil in the poor quarters of Ellaria to enchant your items.

The Basics

To enchant an item, players must kill the daily boss Balmor in Ellaria to gather ores. These ores will be used for enchanting. Each kill will give you one ore. To enchant an ordinary item, one ore and xxx is needed. To enchant an Epic item 3 ores and xxx is needed. To enchant a Legendary item 5 ores and xxx is needed. The stats on the items are randomly generated and may vary every time you enchant an item. You can choose to either keep the current item or enchant it with the new stats.

For ordinary items there is a 1/50 chance to roll an epic tier item and a 1/100 chance to roll a legendary item. To roll a legendary from an epic item has a 1/xx chance.

Attributes

Item Magic Level Melee Distance Defending Magic Resist Physical Resist Critical Boost % Health Steal Mana Steal Speed Boost Dodge % Areal Arrow %
Melee & Wands
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
-
Distance Weapons
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
title=Legendary
10-15 %

title=Epic
0 %

title=Ordinary
0 %
Shields
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
-
-
-
-
-
Spellbooks
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
-
-
-
-
-
Rings
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
15 p

title=Epic
10 p

title=Ordinary
5 p
-
-
-
Amulets
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
-
Helmets
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Armors
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Gauntlets
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Legs
-
-
-
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
-
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Boots
-
-
-
-
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
title=Legendary
4-6 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
-
title=Legendary
9-12 %

title=Epic
6-8 %

title=Ordinary
1-5 %
title=Legendary
3-4 %

title=Epic
2 %

title=Ordinary
1 %
-
Bracers
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
title=Legendary
+5-6

title=Epic
+3-4

title=Ordinary
+1
-
-
-
title=Legendary
4-5 %

title=Epic
2-3 %

title=Ordinary
1 %
-
-
title=Legendary
9-12 %

title=Epic
6-8 %

title=Ordinary
1-5 %
-
-