Party System

From Zezenia Online Wiki

The Party System allows players to band together for distributed experience and a 10% party experience boost per member (up to 60%). On PvP game worlds party members may kill each other without penalty.

Forming a party

A party can be started by right clicking a friend on the People window or typing #party in the game chat. Players can be invited to the party using the friends list.

Party members can be seen on the minimap.


Inviting

To invite players into your party, right click inside the party window and choose "Invite Player". The invited player must accept the invitation by entering #join [yourname] in the Main chat channel. You can also kick members out of the party or leave the party by right clicking on the party window and choosing the desired action. If the party leader leaves the party or logs out, the next player in the party list is promoted to the party leader position. All the players in the same party as you are marked with a blueish plus-sign near their character's head.

Experience Share

When hunting in a party the experience is distributed evenly across all party members based on their level. For example, if a level 10 and a level 20 hunt in a party, the level 10 receives about 33% of the total experience and the level 20 player receives about 66%. The total experience gained in a party is increased by 10% per party member, however, the maximum increase is 60% (6 party members).